Tokitsukaze, CSL and Stone Game

题意翻译

$Irressey$与$yurzhang$在玩一个取石子的游戏 一开始,他们面前有$n$堆石子,第$i$堆石子有$a_i$颗石头,他们轮流取石子($Irressey$先取)。每一次,取石子的人会选中一个非空的石子堆并取走其中的一颗石子。如果在某个人的回合前所有的石子堆都是空的,或者在他取完后有两堆的石子数量相同(两堆都没有石子也算),则他输掉游戏。 如果$Irressey$胜利,输出$sjfnb$;如果$yurzhang$胜利,输出$cslnb$(假设两个人都按最好的策略去取) 数据范围: $1\le n \le10^5$ $0\le a_1,a_2,a_3...a_n\le10^9$

题目描述

Tokitsukaze and CSL are playing a little game of stones. In the beginning, there are $ n $ piles of stones, the $ i $ -th pile of which has $ a_i $ stones. The two players take turns making moves. Tokitsukaze moves first. On each turn the player chooses a nonempty pile and removes exactly one stone from the pile. A player loses if all of the piles are empty before his turn, or if after removing the stone, two piles (possibly empty) contain the same number of stones. Supposing that both players play optimally, who will win the game? Consider an example: $ n=3 $ and sizes of piles are $ a_1=2 $ , $ a_2=3 $ , $ a_3=0 $ . It is impossible to choose the empty pile, so Tokitsukaze has two choices: the first and the second piles. If she chooses the first pile then the state will be $ [1, 3, 0] $ and it is a good move. But if she chooses the second pile then the state will be $ [2, 2, 0] $ and she immediately loses. So the only good move for her is to choose the first pile. Supposing that both players always take their best moves and never make mistakes, who will win the game? Note that even if there are two piles with the same number of stones at the beginning, Tokitsukaze may still be able to make a valid first move. It is only necessary that there are no two piles with the same number of stones after she moves.

输入输出格式

输入格式


The first line contains a single integer $ n $ ( $ 1 \le n \le 10^5 $ ) — the number of piles. The second line contains $ n $ integers $ a_1, a_2, \ldots, a_n $ ( $ 0 \le a_1, a_2, \ldots, a_n \le 10^9 $ ), which mean the $ i $ -th pile has $ a_i $ stones.

输出格式


Print "sjfnb" (without quotes) if Tokitsukaze will win, or "cslnb" (without quotes) if CSL will win. Note the output characters are case-sensitive.

输入输出样例

输入样例 #1

1
0

输出样例 #1

cslnb

输入样例 #2

2
1 0

输出样例 #2

cslnb

输入样例 #3

2
2 2

输出样例 #3

sjfnb

输入样例 #4

3
2 3 1

输出样例 #4

sjfnb

说明

In the first example, Tokitsukaze cannot take any stone, so CSL will win. In the second example, Tokitsukaze can only take a stone from the first pile, and then, even though they have no stone, these two piles will have the same number of stones, which implies CSL will win. In the third example, Tokitsukaze will win. Here is one of the optimal ways: - Firstly, Tokitsukaze can choose the first pile and take a stone from that pile. - Then, CSL can only choose the first pile, because if he chooses the second pile, he will lose immediately. - Finally, Tokitsukaze can choose the second pile, and then CSL will have no choice but to lose. In the fourth example, they only have one good choice at any time, so Tokitsukaze can make the game lasting as long as possible and finally win.